Match Play Golf: What It Is & Key Rules

Date Published: 24/06/2025

Whether you’re playing a casual weekend round or entering a local competition, match play offers a unique and strategic way to enjoy golf. Unlike stroke play, it pits you directly against an opponent – hole by hole. 

In this blog, we explain exactly what match play golf is, the different formats it includes, and the key rules every golfer should know.

What is match play in golf?

Match play is a scoring format where players compete to win individual holes rather than tallying strokes across an entire round. 

Each hole is a separate contest, if you take fewer strokes than your opponent, you win the hole. 

The match ends when one player is ahead by more holes than remain.

There are also different forms of match play, such as:

  • Singles matches – One-on-one competition between two players.
  • Three-Ball matches – Three players compete against each other in one match.
  • Foursomes matches – Teams of two play one ball per team, taking alternate shots.
  • Four-Ball matches – Teams of two where each golfer plays their own ball; the best score on each hole counts.

Key Match Play Golf Rules to Know

Match play is more than just a different scoring format, some of the rules and penalties vary from stroke play, so it’s important to know what’s allowed (and what isn’t). 

Below are some key match play rules every golfer should understand, especially if you’re new to competitive formats.

Club counting 

In match play, you’re allowed a maximum of 14 clubs in your bag. If you exceed this, the penalty is loss of hole for each hole where the breach occurred – up to two holes maximum.

A ball falling off a tee

If your ball falls off the tee before you make a swing, you can re-tee it without penalty. But if it falls after you’ve made a stroke, the ball must be played as it lies.

Giving or receiving advice 

In match play, giving advice to or receiving it from anyone other than your caddie or partner (in team formats) results in loss of hole.

Penalty area differentiation 

Differentiating penalty areas in golf is difficult. As a result, we recommend visiting Rule 17 on The R&A website.

The differentiations come as penalty areas can be marled either yellow or red:

  • Yellow: One-stroke penalty with two relief options—stroke and distance, or back-on-the-line relief.
  • Red: Same options as yellow, plus lateral relief within two club lengths of where the ball crossed the margin.

Improving the lie

You can’t improve the position of your ball by moving growing or fixed objects – like bushes, branches, or grass. If you do, it results in loss of hole.

Tapping down spike marks

As of the 2019 rules update, you’re allowed to repair spike marks and other damage on the green, even if it’s on your line of putt. 

Just make sure repairs are limited to the damage only. 

Bunker etiquette

You’re allowed incidental contact with the sand when walking or preparing to hit, but you must not:

  • Deliberately test the condition of the sand
  • Touch the sand during your backswing

You can move loose impediments (like leaves or twigs) in the bunker unless your ball moves as a result.

Lost ball time limit

You have 3 minutes to search for a lost ball, starting when you or your caddie begins looking. If it’s not found within that time, it’s deemed lost.

Announcing provisionals

To avoid confusion, always announce when you’re hitting a provisional ball. Say something like, “I’m hitting a provisional ball” before making the stroke.

Relief procedures 

If your ball comes to rest near an immovable obstruction (e.g. a cart path or sprinkler head), you can take free relief, as long as the obstruction interferes with your stance, swing, or intended line of play.

Unplayable lie  

If you find yourself in an unplayable spot, you have three relief options—each with a one-stroke penalty:

  • Stroke-and-distance: Replay from the previous spot.
  • Back-on-the-line relief: Drop behind the ball’s position, keeping it in line with the hole.
  • Lateral relief: Drop within two club lengths, no nearer the hole.

Order of play

In match play, the player furthest from the hole plays first. If a player plays out of turn, the opponent may require the shot to be cancelled and replayed.

Identifying your ball

If your ball is buried in the rough or otherwise unclear, you can mark and lift it to identify it, but only after notifying your opponent and giving them the chance to observe.

Final tip: Know the rules, play with confidence

Being familiar with these match play-specific rules helps you play faster, smarter, and more fairly. For even more confidence on the course, join iGolf and track your progress with a Handicap Index.

Get Your Handicap Index with iGolf – Just £46 a Year

Join iGolf today to track your game, maintain your Handicap Index®, and access the easy-to-use MyEG app. Enjoy an added peace of mind on the course with Public Liability Insurance from Marsh Sport included.
Join now